Sunday 17 February 2013


Gameplay Structure (Flowchart)




This is a simple gameplay structure for the first level which introduces to the player the main layouts of the game. The rest of the levels have the same gameplay structure.





Main Layouts of the Game
Designs
 
Main Menu
 
After the game is loaded, the main menu appears on the display. It proposes to the player three options to choose: the setting, sharing and play buttons. The setting button incorporates information such as brief overview about the game and sound settings where the player can mute the sound. The sharing button allows to the player to share the game on Facebook and Twitter or loads the trailer of the game in You Tube. The play button loads the level menu where the player can choose the first level of the game or go back to the main menu.
Level Menu
 
 
Animation shot
 
 
This is an animation shot which points to the player the targeted location of the main character. 

Level 1
 
Once the first level is loaded, the player starts solving the puzzle of the game. The first level incorporates tree buttons: pause, stacking and unstacking buttons.  

Pause Menu
 
The pause button reveals a new layout of the game which allows to the player to replay the game, go back to the level menu, mute the sound or play the animation short which reveals to the player how to interact with Russian dolls. 
 
Level Cleared
 
If the level is cleared, the level cleared layout appears. It allows to the user to replay the level, go back to the level menu or starts the next level.
Level Failed
 
If the level is failed, the level failed layout appears on the screen. It allows to the player to replay the level or go back to the level menu.


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